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Batch
Date: Mar
1st @9:00PM
Faculty: Mr. Chary
Duration: 45 Days
Venue
:
DURGA SOFTWARE SOLUTIONS at Maitrivanam
Plot No : 202,
IInd Floor ,
HUDA Maitrivanam,
Ameerpet, Hyderabad-500038.
Ph.No: +91- 9246212143, 80 96 96 96 96
Syllabus:
Android
Introduction to Android
• Overview of Android
• Java Editions and comparison with Android
• Android Apps – Design, Vendor, Behavioral Classification
Android Architecture Overview
• Android Architecture
• Application Frameworks
• Android Libraries
• Android Runtime, Dalvik Virtual Machine
• APK Generation with tools
Setup of Android Development Environment
• System Requirements
• Java, Eclipse and Android SDK Installation
• Android SDK & Tools
• Android Virtual Devices & Device Definitions
Your Android Application
• Android Application Design
• Using PhotoShop for Graphic Designing
• Android Application Wireframes (screens)
Your First Android Application
• Creating Android Application
• Creating Configurations
• Testing the app : AVD, Active device
• Android Project Structure
• Android Manifest file
Publishing to the Play Store
• Release process & Release build of Android Application
• Signing the .apk file
• Preparing the Store Listing page
• Content Rating
• Distributing the Application
• Merchant Registration for Paid Applications
Activities
• About XML – approach to design layouts
• Views and Layouts
• View properties
• Linear Layout vs. Relative Layout vs. Frame Layout vs. Absolute Layout Vs Constraint Layout..etc
• Localization of UI
• Best practices for targeting various form factors: phone, tablet, TV
• Best practices when working designing Android UI
• Introducing Advanced Material Design Concepts(TextInputLayout,Viewpager and Recyclerview).
• Multi-Screen Suppot(Small, medium and Large device layout design techniques)
Android Testing
• Creating a Test Project for Android project
• Working with Test Packages
• Writing test cases
Fragments
• Designing fragments
• Fragments lifecycle
• Fragment management and integration
User Interfaces
• Creating the Activity
• XML versus Java UI
• Selection Widgets, Using fonts
• Common UI components
• Handling UI events: a bit about listeners
Advanced UI
• Adapters
• Complex UI components
• Menus and Dialogs
• Tabbed Activities
• Navigation Drawer
• Animations
• Create activity layouts programmatically
• Testing and optimizing UI
• Database Classes.
Android Material Design
• What is material ?
• Material properties
• Material Styling / Animations
• Material Patterns
Resources
• Overview of Android Resources
• Creating Resources
• Using Resources
• Drawable Resources
• Animation Resources
Broadcast Receivers
• Broadcast receiver usage patterns: when and why to use them
• Implementing a broadcast receiver
• Registering a broadcast receiver via the manifest file
• Registering a broadcast receiver programmatically
Background Services
• Overview of Android services
• Service lifecycle
• Declaring a service
• Registering a service
• Starting and stopping a service
• Threads and other concurrency considerations with services
• Bound versus unbound services
• Remote versus local services
Intents
• Working with Intents
• Explicit and implicit intents
• Using Intents as messaging objects
• Intents to start components expecting results
Storing and Retrieving Data
• Storage Model selection criteria
• Shared preferences
• Internal Storage – Files
• External Storage – SD Card
• Testing the created files, tools
SQLite Database
• Introducing SQLite
• SQLiteOpenHelper and creating a database
• Opening and closing a database
• Working with cursors
• Inserts, updates, and deletes
Native Content Providers
• Content provider types
• Searching for content
• Adding, changing, and removing content
• Native Android Content Providers
• Accessing Contact Book, Calendar
Custom Content Providers
• Custom Content Provider classes
• Publishing content providers
Web Services
• Understanding Web Services
• Web Services Architecture
• Building Server side components
• Publishing web services
• REST based web services
• Accessing Web Services
• Integrating Web Services with mobile client
• Overview of networking
• Checking the network status
• Checking the web service status
• Working with HTTP to access the web services
Parsing, Parsers
• Document Object Model ( DOM )
• Simple API for XML ( SAX )
• JavaScript Object Notation ( JSON )
• Parsing XML and JSON
Location Based Services
• Integrating Google Maps into app along with markers.
• Using Location Manager, Location Provider
• GPS and Network based tracking
• Testing the application using KML files
• Simulation of the locations on the active device
• Location Listeners and Proximity Alerts
Integrating Google Maps
• API Version 2 of Google Maps
• User Interface – MapFragments
• API key generation
• Registrations in the manifest file
• Google Map, Camera Positions
• Adding Markers, Circles, Polylines
• Google Maps Directions API
Telephony
• Telephony background
• Accessing telephony information
• Monitoring data activity and connectivity
• Working with messaging SMS
Multimedia in Android
• Playing Audio & Video
• Recording Audio & Video
• Customizing Camera & Capturing Photos
• Voice Recognition
• Text To Speech
Bluetooth
• Controlling local Bluetooth device
• Discovering and bonding with Bluetooth devices
• Managing Bluetooth connections
• Communicating with Bluetooth
Social Networking Integrations
• Facebook Integration
Debugging and Testing Android Apps
• Logcat
• Debugger
• Traceview
• HierarchyViewer
• Monkey Runner
• UIAutomator
Provides with 60 sample programs based on concept’s discussion.
Each concept explanation with Live Example.